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Player Guides

Semi-Organized Play Facts

What is Allhaven?

It’s 1252 and the Mouse Territories are seeking to expand. With Darkheather all but abandoned by the weasels and the growing needs of the mouse population, a small township has been built beyond the scent borders; Allhaven. A new age of frontier mice, pioneers, and explorers begins, and mystery awaits those who dare trek westward. Allhaven will focus on a handful of patrolmice and survivalists who seek out what anyone seeking a new beginning wants – A place to call home.

Setting Information

About Mouseguard
Community Projects
Locations of the Territories
The Guard
Other Denizens

Characters and House Rules

House Rules

Rules Resources

Understanding Conditions
Understanding Turns
Understanding Checks and How to Earn Them

Player Resources

Printable Character Sheet
Google Sheet Character Sheet
Skill Test Flowchart
Skill Factors Example Sheet
Player Packet





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Allhaven: A Mouseguard Tale Jherden Jherden